Some of you may remember a time when I had a whole bunch of tiny projects going. I had a comic (which is very much dead, thank you) and a serial sort of log book journal story thing from outer space.
Well, the second one - the intrepid story of Nora Greene aboard the Zephyr IV - has been given a Re-boot! I have started it again from the beginning, clean slate and new inspiration! I'd be honored if you deigned to give it a look over, follow its progress, and become a delighted fan. I love fans. I would want more of them, too.
By the way, I have a mouse. Well, we haven't caught it yet. It sneaks upstairs through the heat pipe from the first floor apartment and runs around. He is adorable. I shall call him Jerry. Cuz that is humorous to me.
Here, again, is the link for the Zephyr - also on the side column of this blog, too!
Adios Amigos!
Saturday, August 8, 2015
Tuesday, August 4, 2015
The Interwebs!
Greetings from my Living Room!
I am rebooting my Zephyr IV project, so stay tuned for the new Adventures of Nora Greene and the intrepid crew!
Also, I'm thinking of engaging in several other projects to keep myself creatively stimulated!!! I had ideas for a running serial story of something I'm working on, also I have no idea another comic strip (though more then likely NOT in color and NOT anything more then stick figures - I learned my lesson lol.)
So this is me:
Yay!
I am rebooting my Zephyr IV project, so stay tuned for the new Adventures of Nora Greene and the intrepid crew!
Also, I'm thinking of engaging in several other projects to keep myself creatively stimulated!!! I had ideas for a running serial story of something I'm working on, also I have no idea another comic strip (though more then likely NOT in color and NOT anything more then stick figures - I learned my lesson lol.)
So this is me:
Yay!
Tuesday, April 14, 2015
I Hate Combat
Allow me to present a rather frustrationg algorithm for you.
In order to get the desired result (which is "A Playable Role Playing Game System That Anyone Can Enjoy") Please complete the following equation.
Time / Character creation, Combat mechanics, Modifiers, skills, attributes, merits, quirks, backgrounds, starting races and bonuses, penalties, lore, bestiary, all other world-crafting anomalies.
(Convert minutes to an appropriate numerical value to encompass the creation of all the above things.)
Everything is easy. EXCEPT Combat. Combat is more like this:
Combat = melee - defense + bonuses provided by any number of the above anomalies.
Which in theory seems easy. To me, this simple equation looks like
A = (xy/3) [(Grr + %50 chance of blah) + (nonsensical skills - Opponents nonsensical skills)]
ALL divided by the fact that I hate math and why can't I just make a game that people can play without being giant picky troll-faces who hate everything!?!?!
Oru
In order to get the desired result (which is "A Playable Role Playing Game System That Anyone Can Enjoy") Please complete the following equation.
Time / Character creation, Combat mechanics, Modifiers, skills, attributes, merits, quirks, backgrounds, starting races and bonuses, penalties, lore, bestiary, all other world-crafting anomalies.
(Convert minutes to an appropriate numerical value to encompass the creation of all the above things.)
Everything is easy. EXCEPT Combat. Combat is more like this:
Combat = melee - defense + bonuses provided by any number of the above anomalies.
Which in theory seems easy. To me, this simple equation looks like
A = (xy/3) [(Grr + %50 chance of blah) + (nonsensical skills - Opponents nonsensical skills)]
ALL divided by the fact that I hate math and why can't I just make a game that people can play without being giant picky troll-faces who hate everything!?!?!
Oru
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